Update Log


Halocraft v0.7.7 for Minecraft 1.7.10

(KCWM Weapon Config v1.4)


! All Weapon and Projectile Update Logs are now dependant on what version of KC's Weapon Mod is being used.
! Refer to the following page for such info:
! KC's Weapon Mod Update Log


+ Added the Fuel Rod Cannon (it doesn't have a 3D model yet)

+ Finished the Sentinel Beam and Fixed up the Brute Shot

+ Weapon scope now contains entity targeting

 

# Weapon scope and reticle support larger resolutions

# Weapon shoot rate and reload speed as well as the armor shield recharging rate and flashing speed now work off system time rather than the games tick rate (which could vary depending on PC performance)

# Fixed client side render of projectiles at high speed (mostly)

# Fixed Infinitely reloading shotgun bug when not enough ammo for full mag

# Automatic Guns (and a few others) are less likely to be accidentally shot when you interact with things (right click). Thanks Kyler Love for the fix!

# Updated the Deployable Gravity Lift's item texture

# Fixed the auto updater check for updates. Thanks Rude Yoshi for the help!

 

!=! WIP texture used for the Sentinel Beam.

!=! 3D Armor may have some model offset errors.

!=! The Crashed Pelican will crash the game on Super Flat worlds if spawn rate is set too high (Stack Overflow Error). Sticking to the default should still be fine, otherwise just lower it further if you really want them on super flat worlds.

Halocraft v0.7.6 for Minecraft 1.7.10

(KCWM Weapon Config v1.3)


! All Weapon and Projectile Update Logs are now dependant on what version of KC's Weapon Mod is being used.
! Refer to the following page for such info:
! KC's Weapon Mod Update Log


+ Added the heretic banshee

+ Added new weapon models

+ Energy sword deactivation sound

+ Halo 3 style shield bar on Mark VI

+ UNSC weapon rack

+ Covenant Supply Case (can recharge weapons)

+ Forerunner symbol decal blocks

+ More/better gun recoil in first person

+ Inventory tab

+ Banshee auto 3rd person

 

# Dev team flaming heads off when invisible ;D

# The pseudo visor refection on the Mark V & VI armor can be turned on & off (off by default)

# Ground vehicle engine sounds are not dependent on y motion

# Titanium ore generates properly on superflat worlds as like any other ore

# Titanium ore & ingot added to forge ore dictionary

# Server/multiplayer menu no longer crashes your game

# Spartan armor shields nerfed from 50 to 20 health points

# Gun holder base now has invisible option

# Halocraft command now has permission restrictions

# Crouching now required when repairing vehicles

# Not couching required to enter vehicles

# Gun Holder has model scale and item respawn ability

# Overhauled recharge station block and functionality

 

*!=! 3D Armor may have some model offset errors.

!=! Automatic Guns (and a few others) will shoot when you interact with something (right click)

!=! The Crashed Pelican will crash the game on Super Flat worlds if spawn rate is set too high (Stack Overflow Error). Sticking to the default should still be fine, otherwise just lower it further if you really want them on super flat worlds.

Halocraft v0.7.5 for Minecraft 1.7.10

(KCWM Weapon Config v1.2)


! All Weapon and Projectile Update Logs are now dependant on what version of KC's Weapon Mod is being used.
! Refer to the following page for such info:
! KC's Weapon Mod Update Log


+ Added Banshee

+ Added ALL Halo 3 Spartan Armor Permutations & Colors

+ Added Cubemap pseudo refection to the Mark V armor's visor (May not work for some computers, unknown cause)

+ Added Turret-less, Gauss & Rocket Warthog

+ Added the Light Bridge block(s)

+ Added Brute Shot

+ Added tracking to Needler and Rocket Launcher

+ Armor Shield damage hit sound

+ Gun Recoil is able to be disabled in Config for Local/SP only

 

# ODST armor jump height increased to 2 blocks

# Vehicles can also be steered with a & d keys

# Gun Holder Displays Co-ord & Rotation Data

# Gun Holder displays KCWM 3D Weapon models

# Fixed Auto-Updater scroll bar

 

*!=! 3D Armor may have some model offset errors.

!=! Automatic Guns (and a few others) will shoot when you interact with something (right click)

!=! The Crashed Pelican will crash the game on Super Flat worlds if spawn rate is set too high (Stack Overflow Error). Sticking to the default should still be fine, otherwise just lower it further if you really want them on super flat worlds.

Halocraft v0.7.4 for Minecraft 1.7.10

(KCWM Weapon Config v1.1)


! All Weapon and Projectile Update Logs are now dependant on what version of KC's Weapon Mod is being used.
! Refer to the following page for such info:
! KC's Weapon Mod Update Log


+ Added the Warthog!

+ Added popup gui to the auto-installer when the game closes to do the installation.

 

# Fixed destroy Ghost crash/bug

# Added an actual shoot delay to the vehicles

# Increased the Mongoose and Ghost vehicle size

# Added reticles for the vehicles

# Edited/updated Recon & ODST item textures

 

!=! Automatic Guns (and a few others) will shoot when you interact with something (right click)

!=! The Crashed Pelican will crash the game on Super Flat worlds if spawn rate is set too high (Stack Overflow Error). Sticking to the default should still be fine, otherwise just lower it further if you really want them on super flat worlds.

Halocraft v0.7.3 for Minecraft 1.7.10

(KCWM Weapon Config v1.0)


! All Weapon and Projectile Update Logs are now dependant on what version of KC's Weapon Mod is being used.
! Refer to the following page for such info:
! KC's Weapon Mod Update Log


+ Added Halocraft & KC Weapon Mod Auto-Updater (in Hc mod config menu)

 

# Edited Armour Shields and Added Sounds

# Fixed In-Game GUI F1 Hiding and Brightness Bug with other Mods

# Fixed Elites & Grunt Ars Magica mod disarming

# Fixed Damaged Armour Colouring in Crafting Table

 

*!=! Killing/destroying the ghost will crash the game

!=! Automatic Guns (and a few others) will shoot when you interact with something (right click)

!=! The Crashed Pelican will crash the game on Super Flat worlds if spawn rate is set too high (Stack Overflow Error). Sticking to the default should still be fine, otherwise just lower it further if you really want them on super flat worlds.

Halocraft v0.7.2 for Minecraft 1.7.10

(KCWM Weapon Config v1.0)


-#+ Removed all the Gun / Projectile Code! Wait what!? Lol. That code has now been made into a separate 'Weapon' mod that enables easy & extremely customisable weapons!

! All Weapon and Projectile Update Logs are now dependant on what version of KC's Weapon Mod is being used.
! Refer to the following page for such info:
! KC's Weapon Mod Update Log


+ Added the Ghost!

+ Added GUI for Permanent Gravity Lift Block, allows you to change lift height, method of activation and lock the controls from other players

+ Added GUI for Trip Mine, allows you to arm and disarm it and lock it from other players, however it can be hacked by other players but at a dangerous risk!

+ Added Mod Configuration Menu that edits the Mod's Settings

+ Added Command that enables editing the contents of the Gun Holder Block

+ Enabled Inventory Access to Recon and Mark VI Armour

+ Added Mark VI, ODST and Recon Visor Overlays


# Edited the way you drive the Mongoose (steer where you look)

# Added Mongoose animations! (I still need to fix the steering animation for the wheels)

# Fixed 3D Energy Sword Hold Position when Sprinting

# Fixed and finished off the Gun Holder Block

# Fixed the Gun Reloading and Armour Recharging bug where neither work after you die in SP or LAN

# Allowed the Crashed Pelican to be configured for spawn rate and if in super flat worlds

 

*!=! The Crashed Pelican will crash the game on Super Flat worlds if spawn rate is set too high (Stack Overflow Error). Sticking to the default should still be fine, otherwise just lower it further if you really want them on super flat worlds.

*!=! Attempting to reload the Carbine, Plasma Rifle, Plasma Pistol, Needler, Beam Rifle, Flamethrower, Spiker or Sentinel Beam will crash the game (those weapons are not meant to be reloadable (in Survival) as their ammo type/system has not been created yet)

!=! Automatic Guns (and a few others) will shoot when you interact with something (right click)

Halocraft v0.7.1 for Minecraft 1.7.10


+ Added 3D Gun Models for all Weapons!

+ Added the Mauler!

+ Added the Spiker!

+ Added the (WIP) Spike Grenade

+ Added a (WIP) Gun Holder Block (it renders out the 3D Guns, use Wrench to access its inventory)

# Fixed small Rocket Launcher reload bug

# Shoot delay is more consistent on different clients

- M.U.D Auto Updater Removed (a new one is in progress)

- Dedicated Server Button Removed (No dedicated servers currently exist & server pinging code broke on the update)

 

*!=! Permanent Gravity Lift variable height is broken

*!=! (WIP) Gun Holder Block will crash a dedicated server (I forgot to register the tile entity correctly)

!=! Automatic Guns (and a few others) will shoot when you interact with something (right click)

!=! Unable to reload any weapons after you die ONLY IN SINGLEPLAYER (a workaround is to reload the map)

!=! Mjolnir Armour will NOT recharge after you die (a workaround is to reload the map)

Halocraft v0.6.5 for Minecraft 1.6.4


+ Added Auto-Updater Functionality (M.U.D) Mod

+ Added the Flamethrower

# Reverted Mongoose Controls / fixed them so it handles better online

# Fixed Halo Mobs (Shooting) from targeting each other

# Fixed Energy Sword Lunge Super-Jump Glitch ;p that reminds me of Halo 2... LOL!

# Nerfed Overshields by Half

# Fire rate for Elite Plasma Rifle & Carbine has been altered

# Altered Function of Gravity Lift Variable Height. (Still Requires Wrench for on/off - up/down method)

 

!=! Automatic Guns (and a few others) will shoot when you interact with something (right click)

!=! Unable to reload any weapons after you die ONLY IN SINGLEPLAYER (a workaround is to reload the map)

!=! Mjolnir Armour will NOT recharge after you die (a workaround is to reload the map)

Halocraft v0.6.4 for Minecraft 1.6.4


+ Gravity Lift Variable Height

+ Added ODST & Marine Armour

+ Values to Re-position the HUD

+ Added Recharge Station (Top goes covenant gun & purple metal plate, bottom has plasma power core)

+ Spawn Entity Command (for servers)

# Fixed Halo Dimension Server Join Bug

# Bullet Block Damage prevention fixed (when block damage is turned off)

# Mob Appearance Difficulty Setting (appear on easy but damage you less)

# Mob eggs now can be used by dispensers

# Improved Config File Layout

# Computer and Gravity Lift warning in Bukkit Servers fixed

- Machete damage reduced

 

*!=! Wrong Mongoose controls code was used, will be fixed next update.

!=! Automatic Guns (and a few others) will shoot when you interact with something (right click)

!=! Unable to reload any weapons after you die ONLY IN SINGLEPLAYER (a workaround is to reload the map)

!=! Mjolnir Armour will NOT recharge after you die (a workaround is to reload the map)

Halocraft v0.6.3 for Minecraft 1.6.4


+ Added new Mob: Grunt wielding the Plasma Pistol

+ Health Pack now has a 3D model

+ Mongoose sounds now work in multiplayer as well as singleplayer

# Fixed Plasma Pistol Overcharge ability and projectile

# Fixed Gravity Lift/Plasma Grenade particle texture (now i can change it, it was the rain, and texture packs could mess with it)

# Faster rate of fire for automatic guns (bug where you right on things and it still shoots)

# Works with Java 1.6 as well as 1.7

 

!=! Automatic Guns (and a few others) will shoot when you interact with something (right click)

!=! Unable to reload any weapons after you die ONLY IN SINGLEPLAYER (a workaround is to reload the map)

!=! Mjolnir Armour will NOT recharge after you die (a workaround is to reload the map)

Halocraft v0.6.2 for Minecraft 1.6.2 / 1.6.4


+ Guns Now Have a Reload System

+ Option to turn the elite spawns on/off

+ Option to see the invisible block (for map makers)

+ Multi-Coloured Mjolnir Armor

# Energy Sword Right Click is now a lunge forward

# Separate Elite Eggs for each type

# Slightly Different Crafting Recipes (see Latest Crafting Recipes on Website)

# Various Bug fixes and improvements

 

!=! Requires Java 1.7 (not 1.6)

!=! Unable to reload any weapons after you die ONLY IN SINGLEPLAYER (a workaround is to reload the map)

!=! Mjolnir Armour will NOT recharge after you die (a workaround is to reload the map)

Halocraft v0.6.1 for Minecraft 1.6.2


+ The Mongoose is now multiplayer compatible! (no sound in MP bug exists)

+ The Guns Now have shoot delays again but this time it works perfectly online (may have slow reaction rates)

+ The Mongoose is now Passengerable!

+ The Mjolnir mark V armor now has an overshield with shield bar!

# Fixed Chat message generated from Crashed Pelicans (MP)

# The Energy Sword now turns off when not in use.

+ Added Deployable Gravity Lift (still WIP, Fun, & Glitchy)

 

*!=! Requires Java 1.7 (not 1.6)

*!=! Bug where Sniper Rifle doesn't use up bullets from inventory (woops)

!=! The mongoose does not make any sounds in multiplayer

!=! Mjolnir Armour will NOT recharge after you die (a workaround is to reload the map)

Halocraft v0.5.2 for Minecraft 1.6.2


+ Health Pack Block (place on walls, ceilings etc!)

+ Ammo Bar at the top of the screen when Mjolnir Helmet is worn

+ Added the rest of the 3D Grenade Models

# All of the Mjolnir armor perks now work on dedicated servers (fall height damage prevention, automatic extinguishing and infinite air etc)

# Improved Ridicules/Gun Overlays

# Fixed Mongoose Handling and Rotations (broke it last update, woops!)

# The mongoose now has looping engine sounds (sounds totally bad ass) (SP Only)

# Multiple other little improvements!

- The gun shoot delay is now removed (too buggy) therefore it is now multiplayer compatible! :/

 

*!=! The Mongoose is still Single Player ONLY

*!=! Mongoose sounds may bug out at times (prone to laggy clients)

!=! Mob hurt sounds spam when you shoot them with the shotgun / any weapon that hits the mob with multiple bullets / entities causing multiple hurt triggers

Halocraft v0.5.1 for Minecraft 1.5.2


# Many Fixes and improvements related to mongoose and guns...

 

*!=! The Guns do not shoot for other LAN players (only host)

!=! When playing on a dedicated server, the mongoose is not drive-able for anyone, and only one person can shoot a gun at a time... ;(

!=! Mob hurt sounds spam when you shoot them with the shotgun / any weapon that hits the mob with multiple bullets / entities causing multiple hurt triggers

!=! Mjolnir Armor fall height damage prevention, automatic extinguishing and infinite air does not work on dedicated servers.

Halocraft v0.5.0 for Minecraft 1.4.7


# Updated the mod to 1.4.7. C'mon that was a pretty big leap! ;( a very hard one too...

 

*!=! The Guns nor the Mongoose both do not work properly in multiplayer

*!=! While in creative mode when you try to select/middle click the door blocks, it gives you the wrong type of door...

*!=! Mob hurt sounds spam when you shoot them with the shotgun / any weapon that hits the mob with multiple bullets / entities causing multiple hurt triggers

*!=! Mjolnir Armor fall height damage prevention, automatic extinguishing and infinite air does not work on dedicated servers.

Halocraft v0.4.9 for Minecraft 1.2.5


 The Beginning, well as far back as I am allowing anyway!

 Versions before this one are not very good.

 

*!=! If you hold more than 1 gun of the same type, it shoots quicker

 
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